Graphics Modeling Engineer
Santa Clara Valley (Cupertino),California,United States
+ Proven expertise and knowledge of graphics rendering algorithms and architectures
+ Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal
+ Excellent C/C++ programming skills
+ GPU modeling experience, no matter function or performance, is a strong plus
+ Experience with graphics device drivers is ideal
+ Experience with scripting, DPI, Verilog/VHDL, Specman/System Verilog, design verification methodology and tools a plus
+ Team leadership experience a plus
+ Excellent interpersonal skills and ability to collaborate under bold schedules
Develop/maintain bit-accurate function C/C++ model for hardware verification Develop/maintain cycle-approximate perf C/C++ model for performance analysis - Analyze model results and propose architectural and micro-architectural changes Design and implement GPU level verification API and tools Create automated flows for graphics core verification and infrastructure for performance exploration and verification Support GPU hardware and software teams during model and design bring-up
**Education & Experience**
BS/MS/PhD CE, EE, or CS
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